Logic World Wednesdays: The Detailed Edition

by @MouseHatGamesDeveloper3 years ago

Website Update - Felipe

This week I’ve improved a few details on the website. First of all, I fixed the annoying newline formatting, now you can insert more newlines after a paragraph using <br> tags. Also, now you can see each post’s score when browsing a forum, along with the existing comment count. I’ve also fixed a couple of issues involving comment deletion, as well as added the possibility to edit comments!

Here’s a picture showing the forum details:

I’ve also been working on secret stuff this week which we’ll hopefully be able to talk about next week, so stay tuned for that!

Configurable Displays - Jimmy

The main output component in Logic World is the Display. Displays change color based on the state of their inputs. Previously, these colors were predefined, but this week I’ve added the ability to change them.

This feature was suggested by @TheWildJarvi. Thanks, Jarvi!


Every week we’re adding small details and polish to Logic World. Individually, these are too small to get mentioned on Wednesdays, but from now on we’ll be doing compilation videos that show them off.

The difference between a game that’s pretty good and a game that’s fantastic is the attention to detail. We want every single part of Logic World to be a smooth and polished experience.

If you’d like to receive an email each time we post one of these blogs, you can sign up for our newsletter. Be sure also to wishlist Logic World on Steam, join the official Discord, and follow @LogicWorldGame on twitter.

See you next Wednesday!

@sgalatis3 years ago

I do a lot of logic work with project red in minecraft. Im REALLY hoping this provides something like that, but faster than minecraft ;)

@JimmyDeveloper3 years ago

It absolutely will. One of my biggest frustrations with Minecraft is that the circuitry can only update 10 times per second. Logic World circuitry can update hundreds of thousands of times per second!

@sgalatis3 years ago

may i ask…will most of the logic elements be there? like and/or/xor gates, multiplexer, some form of memory like sr latch, d latch, etc?

@JimmyDeveloper3 years ago

We haven’t yet fully decided on the list of logic components, when we do you’ll hear about it in a LWW. Anything we don’t add that you want will be easily provided by a mod.

@TheWildJarvi3 years ago

wow phenomenal, really! I like the way you implemented it! I’m excited to use a 2x2 4bit color display for a Mandelbrot viewer :D (and hopefully actually calculating it in game rather than loading it onto a ROM lol)

@JimmyDeveloper3 years ago

I can’t wait to explore your Mandelbrot viewer :D

@TheWildJarvi3 years ago

well hurry up and release LW (;

@JimmyDeveloper3 years ago

Working on it!